IupGetLanguageString

Returns a language dependent string. The string must have been associated with the name using the IupSetLanguageString or IupSetLanguagePack functions.

Parameters/Return

char* IupGetLanguageString(const char* name); [in C] 
iup.GetLanguageString(name: string) -> (value: string) [in Lua]

Returns: a string associated with the name.

Notes

If the association is not found returns the name itself.

See IupSetLanguageString for an example.

See Also

IupSetLanguageString, IupSetLanguagePack.