/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* E.P. Scene Graph
* Developed by:
*       - Eduardo Ribeiro (eribeiro @ tecgraf . puc-rio . br)
*       - Peter Dam (peter @ tecgraf . puc-rio . br)
* File: Sphere.h
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

#ifndef _EPSG_SPHERE_
#define _EPSG_SPHERE_

#include "EPSG/Shape.h"

namespace EPSG
{
	class Sphere : public Shape
	{
	public:
		/* [CONSTRUCTOR] */	Sphere();

		virtual void		draw();

		void				setRadius( float radius );

	private:
		float				_radius;
	};
}

#endif //_EPSG_SPHERE_