/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* E.P. Scene Graph
* Developed by:
*       - Eduardo Ribeiro (eribeiro @ tecgraf . puc-rio . br)
*       - Peter Dam (peter @ tecgraf . puc-rio . br)
* File: Cube.h
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

#ifndef _EPSG_CUBE_
#define _EPSG_CUBE_

#include "EPSG/Shape.h"

namespace EPSG
{
	class Cube : public Shape
	{
	public:
		/* [CONSTRUCTOR] */	Cube();

		virtual void		draw();

		void				setDimension( float dx, float dy, float dz );

	private:
		float				_dx;
		float				_dy;
		float				_dz;

	};
}

#endif //_EPSG_CUBE_