/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* E.P. Scene Graph
* Developed by:
*       - Eduardo Ribeiro (eribeiro @ tecgraf . puc-rio . br)
*       - Peter Dam (peter @ tecgraf . puc-rio . br)
* File: Texture.h
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

#ifndef _EPSG_TEXTURE_
#define _EPSG_TEXTURE_

#include "EPSG/Appearance.h"

namespace EPSG
{
	class Texture : public Appearance
	{
	public:
		/* [CONSTRUCTOR] */	Texture();

		virtual void		load();
		virtual void		unload();
	};
}

#endif //_EPSG_TEXTURE_