obj = luacom.CreateObject("TEST.Test")
event_sink = {}
function event_sink:KeyPress(keynumber)
print(keynumber)
end
event_obj = luacom.ImplInterface(
event_sink, "TEST.Test", "ITestEvents")
result = luacom.addConnection(obj, event_obj)
if result == nil then
print("Error!")
exit(1)
end
.
.
.
luacom.releaseConnection(obj)